Kattar

Taj Pach's Number One

Description:

Kattar is Taj Pach’s right hand man (or bug). The only mate she has not devoured, he is the undisputed favorite of the hive.

Kattar Number One; Xixchil PsyWar8: CR 8; ECL 10; Size M; HD 8d8+48; hp 88; Init 3; Spd 30 ft, 30; AC 18, touch 14, FF 15; BAB +7/2; Grapple 10; Melee forelimb blades +11/11 (1d6 + 4), attached weapons 11/6 (3), bite 11/6 (1d4 + 4 plus poison); SA Poison General-Injury, Fortitude DC 11, initial damage 1d4 Dex and no secondary effects.Poison Tailored Injury, Fortitude DC 15, initial and secondary damage 1d4 Con; SQ Darkvision 60′, slow fall as per feather fall spell; AL N; SV Fort +14, Ref +5, Will +3; Str 18, Dex 16, Con 22, Int 14, Wis 12, Cha 5.
Languages spoken: Common, Xixchil. Bonus Languages: Dwarven, Elven, Giant, Goblin, Orc.
Skills and Feats: Craft (Alchemy) +5, Climb +7, Concentration +9, Heal +5, Jump +7, Listen +2, Move Silently +4, Profession (Herbalist) +5, Search +8, Spot +3, Autohypnosis +6, Knowledge (Psionics) +15, Profession (Spacehand)( +3; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Expertise, Combat Manifestation, Combat Reflexes, Dodge, Martial Weapon Proficiency, PsiCrystal Affinity, Psionic Weapon, Shield Proficiency, Simple Weapon Proficiency, Two-Weapon Fighting, Xixchil Body Modification.
Power Points: 23.
PsyWar Psionic Powers Known: 1–Burst, Call weaponry, Claws of the beast, Hammer, 2–Body adjustment, Hustle, Painful strike, 3–Claws of the vampire.
Equipment: Forelimb blades, Attached weapons

Bio:

Inertial Armor (1st), Stomp (1st), Burst (1st), Hammer (1st), Body Adjustment (2), Painful Strike (2), Hustle (2), Exhalation of the Black Dragon (3)

Body Mods – Skin thickening procedure (+1 to AC), attachment of 2 +1 Masterwork Crystalline Blades to forelimbs, Skin Pigmentation Alteration (to Metalic Bronze)

Kattar

The Seven Stars DungeonMasterLoki DungeonMasterLoki