Planejammer: The Seven Stars
The Captain's Ghost
Died at the hands of a Priestess of Vecna while trying to prevent Dukagsh’s bid for full ascension to Godhood. Kaolin and Finn maintain faith, in spite of the evidence, that he is out there somewhere and can be rescued.
After being drummed out of the Seven Stars Etsuriko decided that her path to redemption lay in finding him and either bringing him back or setting his spirit to rest.
He has appeared several times as a lost spirit, confined to the Prime until he makes up for his part in setting the Illithid Overmind in motion.
Male tiefling ghost psion 8/rogue 2 (Pathfinder RPG Bestiary 144, 264, Ultimate Psionics 49)
LN Medium undead (outsider, incorporeal, native)
Init + 1; Senses alertness, darkvision 60 ft.; Perception + 20
AC 15, touch 15, flat-footed 14 (+ 4 deflection, + 1 Dex)
hp 106 (10 HD; 8d6+ 2d8+ 44)
Fort + 6, Ref + 6, Will + 8
Defensive Abilities channel resistance + 4, evasion, incorporeal, rejuvenation; Immune undead traits; Resist cold 5, electricity 5, fire 5
Speed fly 30 ft. (perfect)
Melee + 2 flaming burst light mace + 9 (1d6+ 3 plus 1d6 fire) or
+ 3 distance planar mithral dagger + 9 (1d4+ 4/19-20) or
corrupting touch + 6 touch (11d6) or
unarmed strike + 6 (1d3+ 1 nonlethal)
Ranged + 1 aberration-bane darkwood hand crossbow 1/19-20 plus 2d6 vs. aberration)
Special Attacks sneak attack + 1d6
Spell-Like Abilities (CL 10th; concentration + 14)
Psion Powers Known (power points 74, ML 8th; concentration + 16)
*4th*—intellect fortress, thieving mindlink (DC 18), mindwipe (DC 18), trace psychoport
*3rd*—energy bolt (DC 17), quas’thelin’s psionic blast (DC 17)
*2nd*—ego whip (DC 16), mass missive, read thoughts (DC 16), sustenance, thought shield
*1st*—catfall, detect psionics, inertial armor, know direction and location, mindlink, sense link
0 (at will)—conceal thoughts, detect psionics, far hand, missive
Str —, Dex 12, Con —, Int 18, Wis 15, Cha 19
Base Atk + 5; CMB + 6; CMD 20
Feats Autonomous, Combat Manifestation, Craft Cognizance Crystal, Mind Over Body, Power Channeller, Psion Weapon Proficiencies, Psionic Body, Weapon Focus (light mace)
Skills Acrobatics + 13, Bluff + 15, Craft (painting) + 8, Diplomacy + 17, Disable Device + 9, Fly + 9, Intimidate + 10, Knowledge (Blood War) + 8 (+ 8 vs. forbidden lore, + 8 vs. non-forbidden lore), Knowledge (planes) + 9 (+ 9 vs. forbidden lore, + 9 vs. non-forbidden lore), Knowledge (Psionics) + 11 (+ 11 vs. forbidden lore, + 11 vs. non-forbidden lore), Linguistics + 10, Perception + 20, Profession (Blacksmith) + 9, Profession (Shipwright) + 9, Sense Motive + 13, Spellcraft + 10, Stealth + 19, Survival + 4, Use Magic Device + 12; Racial Modifiers + 2 Bluff, + 8 Perception, + 10 Stealth
Languages Aboleth, Abyssal, Aklo, Ancient Osiriani, Common, Daemonic, Infernal, Maenad, Yithian
SQ deliver touch powers, discipline (telepathy [telepath]), fire as she bears, forbidden lore (0 lore; + 0/+ 0), mental intrusion, rogue talent (firearm training[UC]), share powers, talents, telepathic link, telepathy, trapfinding + 1
Other Gear + 1 aberration-bane darkwood hand crossbow, + 2 flaming burst light mace, + 3 distance planar mithral dagger, amulet of natural armor + 3, boots of elvenkind, handy haversack, ring of protection + 4, third eye (conceal), candle (2), chalk, medal: defender of blurophil, everburning torch, hammer, locket containing Tarrinda’s hair, masterwork thieves’ tools, pickpocket’s outfit[UE], piton (4), sack (2), silk rope (50 ft.), sunrod (3), tindertwig (4), psicrystal, amethyst from psi trap on pladic, 150 gp
Alertness (Ex) While a psicrystal is within arm’s reach, its owner gains the Alertness feat.
Channel Resistance + 4 + 4 bonus to save vs. Channel Energy.
Combat Manifestation + 4 to Concentration checks to manifest power while on the defensive.
Corrupting Touch (DC 19) (Su) Touch does 11d6 damage from aging, ignoring most resistances (Fort half).
Darkvision (60 feet) You can see in the dark (black and white only).
Deliver Touch Powers (Su) If the owner is 3rd level or higher, his psicrystal can deliver touch powers for him.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Fire as She Bears FaSB Helper for Getting the Gauge and Aboard a moving ship.
Flight (30 feet, Perfect) You can fly!
Forbidden Lore (0 lore; + 0/+ 0) Knowing lore grants bonuses on lore related knowledge checks but penalties on others.
Incorporeal (Ex) You aren’t quite here.
Mental Intrusion (Ex) At 2nd level, as long as you maintain psionic focus, increase the save DC of any mind-affecting power you manifest by 1 for every 2 power points you spend augmenting the power, provided the augmentation does not already increase the power’s save DC.
Mind Over Body Your ability damage heals more rapidly.
Power Channeller You have learned how to channel your powers through your weaponry, allowing you to make melee attacks and channel offensive powers at the same time.
Psionic Body Bonus HP + 6
Rejuvenation (Su) Ghosts can return after a few days.
Share Powers (Su) Have any power you manifests on yourself also affect your psicrystal.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Talents You may learn 3 “talents” (level 0 powers) as well as detect psionics.
Telepathic Link (Su) The owner has a telepathic link with his psicrystal out to a distance of up to 1 mile.
Telepathy (Su) You gain telepathy out to 400 feet. While maintaining psionic focus, detect others using telepathy within 30 feet.
Trapfinding + 1 Gain a bonus to find or disable traps, including magical ones.
Undead Traits Undead have many immunities.
Junior – Theridon’s Psicrystal
LN Diminutive construct (psicrystal)
Init + 0; Senses Perception + 13
AC 17, touch 14, flat-footed 17 (+ 3 natural, + 4 size)
hp 54 (1d10+1)
Fort + 6, Ref + 6, Will + 8
Immune construct traits
Space 1 ft.; Reach 0 ft.
Str —, Dex —, Con —, Int 9, Wis 10, Cha 10
Base Atk + 1; CMB – 3; CMD 7
Skills Acrobatics + 4, Bluff + 6, Diplomacy + 10, Disable Device + 2, Intimidate + 3, Linguistics + 2, Perception + 13, Sense Motive + 8, Spellcraft + 2, Stealth + 17, Survival + 2, Use Magic Device + 5
Languages Common (can’t speak)
SQ deliver touch powers, fire as she bears, forbidden lore (0 lore; 0), improved evasion, personality, self propulsion, share powers, sighted, telepathic link, telepathic speech
Construct Traits (+0 HP) Constructs have many immunities.
Deliver Touch Powers (Su) the psicrystal can deliver touch powers for it’s owner. If the owner and psicrystal are in contact at the time the owner manifests a touch power, he can designate his psicrystal as the “toucher.”
Fire as She Bears
Immunity to Bleed You are immune to bleed.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Personality (Hero) (Ex) Every psicrystal has a personality.
Self Propulsion (Su) As a standard action, its owner can will a psicrystal to form spidery, ectoplasmic legs that grant the psicrystal a land speed of 30 feet and a climb speed of 20 feet. The legs fade into nothingness after one day (or sooner, if the owner desires).
Share Powers (Su) At the owner’s option, he can have any power (but not any psi-like ability) he manifests on himself also affect his psicrystal.
Sighted (Ex) Although it has no physical sensory organs, a psicrystal can telepathically sense its environment as well as a creature with normal vision and hearing. Darkness (even supernatural darkness) is irrelevant, as are areas of supernatural silence, though
Telepathic Link (Su) The owner has a telepathic link with his psicrystal out to a distance of up to 1 mile. The owner cannot see through the psicrystal’s senses, but the two of them can communicate telepathically as if the psicrystal were the target of a mindlink
Telepathic Speech (Ex) the psicrystal can communicate telepathically with any creature that has a language and is within 30 feet of the psicrystal, while the psicrystal is also within 1 mile of the owner.
Raised in a poor family in the Free City of Greyhawk on Oerth he saw his family brutally murdered before his eyes for supposed witchcraft. He fled to the city of Chendl, Capital City of the Kingdom of Furyondy ,with the aid of Geron, one of the city guard who was filled with remorse for his part in the executions.
He spent his time living well away from the city proper although he was drawn there frequently by the opposite sex. After a number of fleeting liasons he fathered a daughter. Shortly after her birth the mother died in the collapse of a building that was under construction. A former lover, Jarinda, took charge of the infant and is raising it in the brothel in which she works.
Falsely accused of theft from a major lord he was imprisoned for three years at the mines. During his incarceration he befriended both Zachariah, a medium ranking member of the Chendl Thieves Guild and K’Tharr-Defender, a Kzinti mercenary commander who had run afoul of the Duchy’s corruption. Shortly after their release, and prior to a planned meeting about a “profitable venture,” K’Tharr-Defender vanished. Rumor had it that he left suddenly on a Spelljamming ship, although reports are confused on whether he left willingly or not….
Seeking more positive info on his friend (K’Tharr-Defender had saved his life in the mines), he befriended a local mage named Socath who arranged passage on a Spelljamming ship for him. Shortly out of port they were taken by the Neogi……
Pursuing readings on strategy (land and spelljamming) having developed a respect for K’Tharr-Defender’s protestations of it’s importance.
“Knowledge is power, reading is the key to knowledge,”
Zachariah Modrones (physical embodiments of order) going rogue.
As the Iron Shadow progresses across the planes backlashes are occuring as the multiverse seeks balance. E.G.
first order of seekers. Darkness on the horizon. Illithids figure large in plans.
Make note of Sapphire Mage’s location on the Ethereal, offers of sanctuary there should it be needed.
Copied from Seeker Library- ship descriptions and plans
Studied Inhuman Wars at Seeker Library
Books on Illithids aquired