Planejammer: The Seven Stars
Oswald Lethbridge Smythe-Carruthers
Ozzy to his friends
Oswald Lethbridge Smythe-Carruthers
Male giff fighter 12/soulknife 3 (Ultimate Psionics 57)
CG Medium monstrous humanoid
Init + 1; Senses darkvision 60 ft.; Perception + 10
AC 18, touch 12, flat-footed 16 (+ 5 armor, + 1 Dex, + 1 dodge, + 1 natural)
hp 151 (15d10+42)
Fort + 11, Ref + 8, Will + 9 (+ 3 vs. fear)
SR (Baneful) 21
Speed 30 ft.
Melee + 3 brilliant energy warhammer + 29/+ 24/+ 19 (1d8+ 14/19-20/×3) or
+ 5 wounding net + 27/+ 22/+ 17 (entangle plus 1 bleed) or
grommish daggers from tavist + 23/+ 18/+ 13 (1d4+ 8/19-20) or
mind blade (two handed) + 23/+ 18/+ 13 (2d6+ 10/19-20) or
unarmed strike + 25/+ 20/+ 15 (1d3+ 10) or
slam + 20 (1d4+ 6)
Ranged + 2 pistol + 19 (1d8+ 3/×4)
Special Attacks enhanced mind blade, form mind blade, psychic strike, weapon trainings (hammers + 2, firearms + 1[UC])
Str 24, Dex 13, Con 15, Int 16, Wis 15, Cha 15
Base Atk + 15; CMB + 22; CMD 34
Feats Combat Expertise, Combat Reflexes, Critical Focus, Dodge, Exotic Weapon Proficiency (firearms)[UC], Exotic Weapon Proficiency (net), Greater Weapon Focus (warhammer), Improved Critical (warhammer), Improved Feint, Improved Unarmed Strike, Mind Over Body, Mindblade Proficiency, Mobility, Point-Blank Shot, Power Attack, Spring Attack, Weapon Focus (warhammer), Weapon Specialization (warhammer), Wild Talent, Zero Gravity Combat
Skills Acrobatics + 13, Appraise + 4, Bluff + 9, Climb + 11, Diplomacy + 4, Escape Artist + 9, Intimidate + 20, Knowledge (nobility) + 5, Knowledge (psionics) + 7, Knowledge (Rock of Bral) + 6, Knowledge (Unhuman War) + 4, Knowledge (Wildspace) + 7, Perception + 10, Perform (Giff Throatwarbling) + 7, Profession (Spacehand) + 9, Sense Motive + 11, Survival + 9
Languages Common, Giffspeeq, Sylvan, Elven, Gnome
SQ armor training 3, blade skill (powerful strike), powerful build, shape mind blade, throw mind blade
Other Gear samnite gladiator armor, + 2 pistol[UC], + 3 brilliant energy warhammer, + 5 wounding net, grommish daggers from tavist, + 3 amulet of mighty fists, bandages of rapid recovery[APG] (2), cloak of elvenkind, applejack (per gallon)[UE], armistace crystals (worth 400 gp, 14 lb), athasian thri kreen woodcarving, baijiu (per bottle)[UE], blue book[UE], bottle of drow spiderblood wine (2), cloak made from illithid tapestry, green grommweave cloth 10 yds (worth 30 gp, 6 lb), gunsmith’s kit[UC], medal: bralian olympiad bronze medal for combat 5044 , medal: defender of bleurophil, medal: greatspace order of hermes, soldier’s uniform[UE], soldier’s uniform[UE], soldier’s uniform[UE], soldier’s uniform[UE], urdrukar headband with armistace crystal + 3 to dc of scrying attempts (worth 500 gp, 0.5 lb), 150 gp
Armor Training 3 (Ex) Worn armor – 3 check penalty, + 3 max DEX.
Combat Expertise + /-4 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Critical Focus + 4 to confirm critical hits.
Darkvision (60 feet) You can see in the dark (black and white only).
Enhanced Mind Blade + 1 (Su) You can enhance your Mind Blade with a total enhancement bonus of + 1.
Form Mind Blade (Mind Blade [2H]) (Su) Form a semi-solid weapon composed of psychic energy distilled from your own mind.
Improved Feint You can make a Bluff check to feint in combat as a move action.
Improved Unarmed Strike Unarmed strikes don’t cause attacks of opportunity, and can be lethal.
Mind Over Body You heal a number of ability points per day equal to 1 + your Constitution bonus.
Mobility + 4 to AC vs. AoO provoked by moving out of or through a threatened area.
Point-Blank Shot + 1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -4/+ 8 You can subtract from your attack roll to add to your damage.
Powerful Build (Ex) In situations where it would be advantageous to the character consider a giff to be large rather than medium sized.
Powerful Strike The soulknife’s psychic strike deals an additional 1d8 damage.
Psychic Strike +2d8 (Su) + 2d8 to your mind blade damage.
Shape Mind Blade Change the form of your mind blade, or reassign its abilities
Spell Resistance (21) You have Spell Resistance.
Spring Attack You can move – attack – move when attacking with a melee weapon.
Throw Mind Blade Light 20ft, 1H 15ft, and 2H can’t be thrown.
Weapon Training (Firearms) + 1 (Ex) + 1 Attack, Damage, CMB, CMD with Firearms
Weapon Training (Hammers) + 2 (Ex) + 2 Attack, Damage, CMB, CMD with Hammers
Wild Talent You are a psionic character and gain 2 power points.
Trigger Happy DC 14 – When confronted by a firearm, explosive, or siege engine he has never seen he must make a Will save or immediately fire it with no regard for damage or injury.
Founding Partner of House Seven Stars (Green)
Planewalker’s Guild 1°-Arborean
Raised in a wealthy and duty bound Giff family, Ozzy found his compulsory military service to be an unpleasant time. His inability to follow orders without question and tendancy to solve problems with fisticuffs were deemed “Mentally Ill,” by Giff society and he was given a dishonorable discharge.
Viewed as a disgrace by Giff society he discovered acceptance in the Arena and the occasional “freelance commisson.”Early in his arena careerhe was taken on by Rinahwrawr, a veteran SheKzinti Warrior who ran a gladiatorial training house. It was she who taught him Space Combat to prepare him for the Null G rings of the Grinder. Through her he also made the aquaintance of Kalion, a human smuggler who has ties to and information about both the Scro and Elven factions in the sphere.
The most recent times have been tempestuous for Ozzy, an affair with the handmaid to a visiting Giff General kept him out of the ring for a bit but he soon returned after her departure. Spending his freetime and money between bouts on a Kzinti Courtesan called Fierce Pleasure he was crushed when she was recently sentanced to the arena and died fighting a landshark. Rumour has it that the sentance was trumped up as a cover up for her gaining between the sheets info on Oricalcum smuggling.
Then the campaign begins….