Taj Pach's Number One


Kattar is Taj Pach’s right hand man (or bug). The only mate she has not devoured, he is the undisputed favorite of the hive.

Kattar Number One; Xixchil PsyWar8: CR 8; ECL 10; Size M; HD 8d8+48; hp 88; Init 3; Spd 30 ft, 30; AC 18, touch 14, FF 15; BAB +7/2; Grapple 10; Melee forelimb blades +11/11 (1d6 + 4), attached weapons 11/6 (3), bite 11/6 (1d4 + 4 plus poison); SA Poison General-Injury, Fortitude DC 11, initial damage 1d4 Dex and no secondary effects.Poison Tailored Injury, Fortitude DC 15, initial and secondary damage 1d4 Con; SQ Darkvision 60′, slow fall as per feather fall spell; AL N; SV Fort +14, Ref +5, Will +3; Str 18, Dex 16, Con 22, Int 14, Wis 12, Cha 5.
Languages spoken: Common, Xixchil. Bonus Languages: Dwarven, Elven, Giant, Goblin, Orc.
Skills and Feats: Craft (Alchemy) +5, Climb +7, Concentration +9, Heal +5, Jump +7, Listen +2, Move Silently +4, Profession (Herbalist) +5, Search +8, Spot +3, Autohypnosis +6, Knowledge (Psionics) +15, Profession (Spacehand)( +3; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Expertise, Combat Manifestation, Combat Reflexes, Dodge, Martial Weapon Proficiency, PsiCrystal Affinity, Psionic Weapon, Shield Proficiency, Simple Weapon Proficiency, Two-Weapon Fighting, Xixchil Body Modification.
Power Points: 23.
PsyWar Psionic Powers Known: 1–Burst, Call weaponry, Claws of the beast, Hammer, 2–Body adjustment, Hustle, Painful strike, 3–Claws of the vampire.
Equipment: Forelimb blades, Attached weapons


Inertial Armor (1st), Stomp (1st), Burst (1st), Hammer (1st), Body Adjustment (2), Painful Strike (2), Hustle (2), Exhalation of the Black Dragon (3)

Body Mods – Skin thickening procedure (+1 to AC), attachment of 2 +1 Masterwork Crystalline Blades to forelimbs, Skin Pigmentation Alteration (to Metalic Bronze)


Planejammer: The Seven Stars DungeonMasterLoki DungeonMasterLoki